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What is the decision-making process going to be like when online activities begin to play a role in governance? An insightful view of this requires answers to a plethora of questions.
As a start, we will look at cell phones, PDAs, and other media change the role and experience in public spaces via the following.
History Unwired: Mobile Narrative in Historic Cities, presents a tour of Venice aided by a PDA.
The winter 2006 'Breaking the Game' Symposium provides insight into how parks might be used in a "hybrid" world.
These few paragraphs from Breaking the Game describe issues relating to dividing the digital and real.
MingleNow promises to provide a working PDA world.
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